More improvement on my 4D noise generator. The code that generated the
sphere in this animated gif was:
sphere {
0,1
pigment {
bozo
color_map {[.1 rgb 0][.9 rgb 1]}
noise_generator {
4 // generator type
slice clock*4 // amount through the 4th dimension
repeat 4 // distance along the 4th dimension to repeat
}
warp {
turbulence .5
octaves 2
omega .7
lambda 2
}
scale .3
}
}
questions/comments? Do you feel that this would be useful to *you*?
- Slime
[ http://www.slimeland.com/ ]
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